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Composer Masayoshi Soken does like to "repurpose parts of the in-game soundtrack in trailers." Some of themes in the final game were in the trailers. The music in the game is not all finished yet, revealed Yoshida. A year is a short time in game development, so we’re all straining at the bit to get it over the line." " Final Fantasy XVI is a very action-oriented game, so we’re also doing a lot of playtesting to fine-tune the difficulty levels, as well as putting the final touches on the cutscenes, and going through a full-scale debugging process. "Right now, the game is fully playable from start to finish, but we have a lot of voiceover in several languages that still need to be recorded," said Yoshida. They are also doing playtesting to fine-tune the difficulty levels, finishing up the cutscenes, and debugging. Yoshida revealed the game is fully playable from start to finish, but the team has a lot of voiceover to record in multiple languages. "The whole development team, under the directorship of Hiroshi Takai, has come together to make that dream a reality, so I hope you all look forward to it." I wanted to recapture that feeling in XVI, but with state-of-the-art game design and the latest in modern technology.
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"When it came to deciding what to do with Final Fantasy XVI, I thought back to when I played the original Final Fantasy, and remembered how I felt like I was playing the leading role in a motion picture. Because of this, gamers and Final Fantasy fans around the world have very different ideas of what a Final Fantasy game should be-but to me, it’s those elements I mentioned. "n the 35-year history of the Final Fantasy series, it’s always been the guiding policy that each new installment has to be the very best game that the director at the time can put together, no matter how the game world, the characters, or the battle system might change. " I’d say the core elements of a Final Fantasy game are a deep story, deep gameplay, cutting-edge graphics and cutting-edge sound… as well as chocobos and moogles, of course," said Yoshida.
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By William D'Angelo, posted on 02 July 2022 / 2,276 Viewsįinal Fantasy XVI producer Naoki Yoshida in a new interview with PlayStation Blog has revealed some new details on the upcoming JRPG, as well as revealing what the core elements of a Final Fantasy game are.
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